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It is best to plant Snapdragons directly behind defensive plants as they can melt any ice on the plants. Try to alternate between Snapdragons and Pepper-pults, at least so that the Snapdragons will not be frozen. Afterwards, place your Chard Guards or Wall-nuts in front of every row. You can now keep adding Pepper-pults and Snapdragons until there are about four offensive plants in each row. Soon a column of Sunflowers should be replaced by Twin Sunflowers. When you have enough sun dig up your Sunflowers and replace them with Twin Sunflowers. In the first row you can choose to plant all offensive plants or have one Wall-nut right before the ice floes should anything cross. Next, place your Snapdragons in front of the Pepper-pults for a second column. You will now be adding Pepper-pults directly in front of the Chard Guards for one column. When the first zombie comes, plant a Pepper-pult in front of the Chard Guard in whichever lane the zombie comes from. Use the Hot Potato to melt the Twin Sunflowers, and sell them. When the game first starts, plant a column of Sunflowers behind the Chard Guards. The Pepper-pults and Snapdragons will be the offensive plants.
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Weasel Hoarders are dangerous in this level, as their Ice Weasels can deplete the Chard Guard's leaves and eventually the entire plant quickly if the player does not have a good setup. The coordinated Snowstorm attacks will not threaten the Chard Guards, but they will make them lose their leaves throughout the level.